Nvidia’s latest driver update allows you to test Ray Tracing on Nvidia GeForce GTX Graphics Card

Last month, Nvidia announced the extension of Ray Tracing support to its popular GeForce GTX series graphics card. At the keynote, the company promised to offer DirectX 12 DXR raytracing update to the GTX batches of GPU. Living up to that, Nvidia has now started pushing a new driver update allowing ray tracing effects to be switched on in GeForce GTX 10- and 16-series GPU. This include widely used GPUs like GTX 1060 and GTX 1660.

With the new update, users will now be able to test-drive the latest Ray Tracing feature on games that have adopted this new gaming tech. It is worth noting that the Ray Tracing enabled games are painfully small in numbers. The games currently include Shadow of the Tomb RaiderBattlefield V, and Metro: Exodus. But, we’re definitely going to see some more games in future flaunting this tech.

Here are the lists of all the Nvidia GeForce GPU that will support Ray Tracing

Nvidia GeForce GTX
Ray tracing support is coming to these GPUs

Apart from GeForce GTX series, Nvidia is expanding its support of Ray Tracing to more graphics cards. These GPUs include Turing-based GTX 1660 Ti, GTX 1660 and Pascal-based Titan XP, Titan X, GTX 1080 Ti, GTX 1080, GTX 1070 Ti, GTX 1070 and GTX 1060 6GB. On top of that, the Volta-based Titan V graphics card will also be getting this new driver update.

As you might have noticed, the ray tracing feature is not making its way to the GTX 1050, GTX 1050Ti (Review) and GTX 1060 3GB variant sadly. To enjoy the complete Ray Tracing effects, you might want to buy the dedicated GeForce RTX GPUs. You will only be able to witness basic RT effects with low ray count on the driver supported ray tracing GPU cards.

Also See: Nvidia GeForce GTX 1650 is a slight upgrade over GTX 1050, Benchmark scores suggests.

How well the GeForce GTX GPUs performs on Ray Tracing?

Nvidia GeForce GTX
Source: Nvidia

The new ray tracing drive update is a good thing to have but it’s not that great. You should expect average performance from the GeForce GTX GPUs when ray tracing is enabled. This means that the main purpose of this update is to show how ray tracing looks frame by frame. You will largely have to compromise on the frame rate.

To give you an idea, even the powerful GPU like GeForce GTX 1080 Ti was able to squeeze out just 30fps while running Shadow of the Tomb Raider. The ray tracing feature was enabled and the gaming rig uses Core i9 and other high-end hardware. You can see the above image to check out how other popular GPUs performs on the same gaming rig.

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